Documentation
How to give regears
Apply regear payouts after a finished event.
Regears are paid through the event payout wizard on finished guild events (not Content analytics events).
Start payout
- Open CTA and find a done or closed event.
- Click Payout on the event card, or open the event and choose Run payout from staff actions.
Regear step
- Complete Loot split. Leave Include regear on (default) so the wizard continues to Regear; turn it off to skip regear entirely for this payout.
- On the Regear step, review each participant's regear amount from regear prices.
- Optional: click Review to open each death (same killer/victim view as the battleboard). Approve or deny with an optional comment. Denied deaths are not paid; approved and not-yet-reviewed deaths still count. Review decisions are saved with the payout draft, so they survive closing and reopening the wizard.
- Optional: in the review panel, change the Build a death is priced as, and set a Percent of that build's value — for example 60% for someone who brought lower-tier weapons, or 150% as a reward. The panel shows the resulting silver per set as you type. Leave both alone to use the defaults.
- Adjust individual death counts or silver per set if needed for special cases. The row's Build and Percent (edit from the
$/setcolumn) act as that player's default for any death you did not override individually. - Confirm regear totals (they already subtract denied deaths and apply your overrides).
Finish
- Continue to Player payout to credit balances.
- Execute payout — members see credits on Balance — see Your balance.
Regear silver is recorded as part of the same payout transaction as loot split and player credits.